"cpsetup.txt" { "nightlighting" "0" "theater_conditions" { "?has_stg44_access" "1" "?has_fg42_access" "1" "?has_m1para_access" "1" "?extraslot_engineer" "1" "?extraslot_sniper" "1" "?extraslot_radio" "1" } "allowed_units" { "unit" "unit_commonwealth_british" "unit" "unit_commonwealth_royal_hamilton" "unit" "unit_commonwealth_highlander" "unit" "unit_commonwealth_grenadier" "unit" "unit_commonwealth_blackwatch" "unit" "unit_american_usarmy" "unit" "unit_american_82ndairborne" "unit" "unit_american_92ndinfantry" "unit" "unit_american_ranger" "unit" "unit_american_761blackpanther" "unit" "unit_german_wehrmacht" "unit" "unit_german_3rdpanzer" "unit" "unit_german_1stinfantry" "unit" "unit_german_3rdfallschirmjager" "unit" "unit_german_1stpanzer" "unit" "unit_german_15thpanzer" "unit" "unit_german_272grenadier" } "coop_base_units" { "unit" "unit_commonwealth_british" "unit" "unit_commonwealth_royal_hamilton" "unit" "unit_commonwealth_grenadier" "unit" "unit_american_usarmy" "unit" "unit_american_ranger" "unit" "unit_german_wehrmacht" "unit" "unit_german_3rdpanzer" "unit" "unit_german_3rdfallschirmjager" "unit" "unit_german_1stpanzer" } "coop_elite_units" { "unit" "unit_commonwealth_highlander" "unit" "unit_commonwealth_blackwatch" "unit" "unit_american_82ndairborne" "unit" "unit_american_92ndinfantry" "unit" "unit_american_761blackpanther" "unit" "unit_german_3rdpanzer" "unit" "unit_german_1stinfantry" "unit" "unit_german_15thpanzer" "unit" "unit_german_272grenadier" } "liberation" { "TeamOne" "americans" "TeamTwo" "axis" "controlpoint" "cp_market" "controlpoint" "cp_bridge" "controlpoint" "cp_church" "spawnzones" { "disablespawns" "1" "0" "sz_origin" } } "offensive" { "TeamOne" "americans" "TeamTwo" "axis" "AttackingTeam" "TEAM_ONE" "controlpoint" "cp_storehouse" // 1 "controlpoint" "cp_market" // 2 "controlpoint" "cp_bridge" // 3 "controlpoint" "cp_church" // 4 "controlpoint" "cp_graveyard" // 5 "spawnzones" { "disablespawns" "1" "0" "sz_1" // 1 "1" "sz_2" // 2 "2" "sz_3" // 3 "3" "sz_3" // 4 "4" "sz_4" // 5 } "entities" { // Radio point "obj_destructible" { "origin" "8190 1336 -204" "angles" "0.000000 0 0.000000" "targetname" "radio_final" "teamnumber" "3" "ControlPoint" "radiopoint_final" } "point_controlpoint" { "origin" "8190 1336 -104" "angles" "0.000000 0 0.000000" "targetname" "radiopoint_final" "printname" "#CP_AxisRadio" } } } "invasion" { "TeamOne" "americans" "TeamTwo" "axis" "AttackingTeam" "TEAM_ONE" "controlpoint" "cp_storehouse" // 1 "controlpoint" "cp_market" // 2 "controlpoint" "cp_bridge" // 3 "controlpoint" "cp_church" // 4 "controlpoint" "cp_graveyard" // 5 "spawnzones" { "disablespawns" "1" "0" "sz_1" // 1 "1" "sz_2" // 2 "2" "sz_3" // 3 "3" "sz_3" // 4 "4" "sz_4" // 5 } "entities" { // Radio point "obj_destructible" { "origin" "8190 1336 -204" "angles" "0.000000 0 0.000000" "targetname" "radio_final" "teamnumber" "3" "ControlPoint" "radiopoint_final" } "point_controlpoint" { "origin" "8190 1336 -104" "angles" "0.000000 0 0.000000" "targetname" "radiopoint_final" "printname" "#CP_AxisRadio" } } } }