"cpsetup.txt" { "navfile" "catacombs_v2" "nightlighting" "0" "allowed_units" { // american "unit" "unit_american_usarmy" "unit" "unit_american_2ndrangers" "unit" "unit_american_1stinfantry" "unit" "unit_american_92ndinfantry" // german "unit" "unit_german_wehrmacht" "unit" "unit_german_3rdfallschirmjager" "unit" "unit_german_3rdpanzer" "unit" "unit_german_15thpanzer" "unit" "unit_german_17thpanzerss" } "coop_elite_units" { "unit" "unit_german_3rdpanzer" "unit" "unit_german_3rdfallschirmjager" } "frontline" { "TeamOne" "americans" "TeamTwo" "axis" "controlpoint" "allied_radiopoint" "controlpoint" "candlelit_reception" "controlpoint" "intersection" "controlpoint" "paris_streets" "controlpoint" "manor_radiopoint" "spawnzones" { "disablespawns" "1" "0" "spawnzone_battle_allied_advance" "1" "spawnzone_battle_start" "2" "spawnzone_battle_axis_advance" } "entities" { // Allied radio "obj_destructible" { "origin" "1458 696 -170" "angles" "0.000000 60.500000 0.000000" "targetname" "radio_allied_final" "teamnumber" "2" "ControlPoint" "allied_radiopoint" } "point_controlpoint" { "origin" "1463 699 -133" "angles" "0 96 0" "targetname" "radiopoint_allied_final" "printname" "Allied FOB" } // Axis radio "obj_destructible" { "origin" "7441 8765 325" "angles" "0 86 0" "targetname" "radio_axis_final" "teamnumber" "3" "ControlPoint" "manor_radiopoint" } "point_controlpoint" { "origin" "7441 8765 371" "angles" "0 0 0" "targetname" "radiopoint_axis_final" "printname" "Manor Listening Post" } } } "firefight" { "TeamOne" "americans" "TeamTwo" "axis" "controlpoint" "entry_tomb" "controlpoint" "intersection" "controlpoint" "paris_streets" "spawnzones" { "disablespawns" "1" "0" "spawnzone_battle_start" } } "liberation" { "TeamOne" "americans" "TeamTwo" "axis" "controlpoint" "entry_tomb" "controlpoint" "intersection" "controlpoint" "paris_streets" "spawnzones" { "disablespawns" "1" "0" "spawnzone_battle_start" } } "stronghold" { "TeamOne" "americans" "TeamTwo" "axis" "AttackingTeam" "TEAM_ONE" "controlpoint" "entry_tomb" // 0 - A "controlpoint" "candlelit_reception" // 1 - B "controlpoint" "ammo_storage" // 2 - C "controlpoint" "intersection" // 3 - D "controlpoint" "grand_tomb" // 4 - E "controlpoint" "paris_streets" // 5 - F "controlpoint" "manor_radiopoint" // 6 - G "spawnzones" { "disablespawns" "1" } "entities" { "obj_destructible" { "origin" "7443 8765 324" "angles" "0 0 0" "targetname" "radio_axis_final" "teamnumber" "3" "ControlPoint" "manor_radiopoint" } "obj_ammo_crate" { "origin" "326 -698 0" "angles" "0 312 0" "targetname" "ammocrate_01_allies" "teamnumber" "2" "ResupplyProximity" "400" } "obj_ammo_crate" { "origin" "1935 2477 -214" "angles" "0 0 0" "targetname" "ammocrate_02_allies" "teamnumber" "2" "ResupplyProximity" "300" } "obj_ammo_crate" { "origin" "2300 4621 -199" "angles" "0 0 0" "targetname" "ammocrate_03_allies" "teamnumber" "2" "ResupplyProximity" "300" } "obj_ammo_crate" { "origin" "3500 5540 20" "angles" "0 0 0" "targetname" "ammocrate_04_allies" "teamnumber" "2" "ResupplyProximity" "300" } } "ai" { "allied_count_minimum_players_base" "7" "enemy_count_minimum_players_base" "11" "allied_count_maximum_players_base" "0" "enemy_count_maximum_players_base" "12" "friendly_count_solo_base" "8" "enemy_count_solo_base" "12" "objectives" { "objective_index" "0" "respawn_time" "15" } "objectives" { "objective_index" "1" "respawn_time" "20" "required_objectives" "0" } "objectives" { "objective_index" "2" "respawn_time" "20" "required_objectives" "0,1" } "objectives" { "objective_index" "3" "respawn_time" "25" "required_objectives" "0,1,2" } "objectives" { "objective_index" "4" "respawn_time" "25" "required_objectives" "0,1,2,3" } "objectives" { "objective_index" "5" "respawn_time" "30" "required_objectives" "0,1,2,3,4" } "objectives" { "objective_index" "6" "respawn_time" "35" "required_objectives" "0,1,2,3,4,5" } } "navspawns" { "start_spawns" { // Where the teams should start "location_axis" "1686 825 -206" "location_allies" "187 -545 49" } "objective_based_spawns" { // Attacking team is attacking the point closest to their spawn // Defending team is defending the point closest to their spawn "objective_index" "0" "location_axis" "3512 1016 -78" "location_allies" "187 -545 49" "fortify_ranking_amount" "350" "fortify_ranking_radius" "1000" } "objective_based_spawns" { // Attacking team is attacking the point closest to their spawn // Defending team is defending the point closest to their spawn "objective_index" "1" "location_axis" "3406 2872 141" "location_allies" "1855 -176 -163" "fortify_ranking_amount" "350" "fortify_ranking_radius" "750" } "objective_based_spawns" { // Attacking team is attacking the point closest to their spawn // Defending team is defending the point closest to their spawn "objective_index" "2" "location_axis" "3652 6810 189" "location_allies" "2070 1392 -205" "fortify_ranking_amount" "350" "fortify_ranking_radius" "500" } "objective_based_spawns" { // Attacking team is attacking the point closest to their spawn // Defending team is defending the point closest to their spawn "objective_index" "3" "location_axis" "3652 6810 189" "location_allies" "1478 1712 -205" "fortify_ranking_amount" "250" "fortify_ranking_radius" "600" } "objective_based_spawns" { // Attacking team is attacking the point closest to their spawn // Defending team is defending the point closest to their spawn "objective_index" "4" "location_axis" "7222 7962 285" "location_allies" "1750 4748 -190" "fortify_ranking_amount" "275" "fortify_ranking_radius" "500" } "objective_based_spawns" { // Attacking team is attacking the point closest to their spawn // Defending team is defending the point closest to their spawn "objective_index" "5" "location_axis" "7494 8367 455" "location_allies" "2808 5731 29" "fortify_ranking_amount" "300" "fortify_ranking_radius" "800" } "fallback_spawns" { "location_axis" "7494 8367 455" "location_allies" "188 -343 9" } } } }